Package: libnvtt-dev (2.1.0-git20160229+dfsg-2~exp1 and others)
Links for libnvtt-dev
Debian Resources:
Download Source Package nvidia-texture-tools:
- [nvidia-texture-tools_2.1.0-git20160229+dfsg-2~exp1.dsc]
- [nvidia-texture-tools_2.1.0-git20160229+dfsg.orig.tar.bz2]
- [nvidia-texture-tools_2.1.0-git20160229+dfsg-2~exp1.debian.tar.xz]
Maintainer:
External Resources:
- Homepage [github.com]
Similar packages:
Experimental package
Warning: This package is from the experimental distribution. That means it is likely unstable or buggy, and it may even cause data loss. Please be sure to consult the changelog and other possible documentation before using it.
NVIDIA Texture Tools (Header)
NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.
This package contains the header and development files needed to build programs and packages using libnvtt.
Other Packages Related to libnvtt-dev
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- dep: libnvtt2 (= 2.1.0-git20160229+dfsg-2~exp1+b4)
- NVIDIA Texture Tools
Download libnvtt-dev
Architecture | Version | Package Size | Installed Size | Files |
---|---|---|---|---|
amd64 | 2.1.0-git20160229+dfsg-2~exp1+b4 | 7.2 kB | 40.0 kB | [list of files] |
i386 | 2.1.0-git20160229+dfsg-2~exp1+b4 | 7.2 kB | 40.0 kB | [list of files] |