Paket: libgamemodeauto0 (1.2-6)
libgamemodeauto0 için bağlantılar
Debian Kaynakları:
- Hata Raporları
- Developer Information
- Debian Değişim Günlüğü
- Telif Hakkı Dosyası
- Debian Yama Takipçisi
gamemode Kaynak Paketini İndir:
Geliştirici:
Dış Kaynaklar:
- Ana Sayfa [github.com]
Benzer paketler:
Optimise Linux system performance on demand
GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.
The design has a clear-cut abstraction between the host daemon and library (gamemoded and libgamemode), and the client loaders (libgamemodeauto and gamemode_client.h) that allows for safe use without worrying about whether the daemon is installed or running. This design also means that while the host library currently relies on systemd for exchanging messages with the daemon, it's entirely possible to implement other internals that still work with the same clients.
GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is intended to be expanded beyond just CPU governor states, as there are a wealth of automation tasks one might want to apply.
This package provides the libgamemodeauto library.
libgamemodeauto0 ile İlgili Diğer Paketler
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- dep: libc6 (>= 2.14)
- GNU C Library: Shared libraries
ayrıca şunun tarafından sağlanan bir sanal paket libc6-udeb
libgamemodeauto0 indir
Mimari | Paket Boyutu | Kurulu Boyut | Dosyalar |
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amd64 | 6,3 kB | 30,0 kB | [dosya listesi] |