[ Källkod: nvidia-texture-tools ]
Paket: libnvtt-dev (2.0.8-1+dfsg-8.2 och andra)
Länkar för libnvtt-dev
Debianresurser:
Hämta källkodspaketet nvidia-texture-tools:
- [nvidia-texture-tools_2.0.8-1+dfsg-8.2.dsc]
- [nvidia-texture-tools_2.0.8-1+dfsg.orig.tar.gz]
- [nvidia-texture-tools_2.0.8-1+dfsg-8.2.debian.tar.xz]
Ansvarig:
Externa resurser:
- Hemsida [github.com]
Liknande paket:
NVIDIA Texture Tools (Header)
NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.
This package contains the header and development files needed to build programs and packages using libnvtt.
Andra paket besläktade med libnvtt-dev
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- dep: libnvtt2 (= 2.0.8-1+dfsg-8.2+b5)
- NVIDIA Texture Tools
Hämta libnvtt-dev
Arkitektur | Version | Paketstorlek | Installerad storlek | Filer |
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amd64 | 2.0.8-1+dfsg-8.2+b5 | 4,2 kbyte | 23,0 kbyte | [filförteckning] |