[ Källkod: nvidia-texture-tools ]
Paket: libnvtt-bin (2.0.8-1+dfsg-8.1 och andra)
Länkar för libnvtt-bin
Debianresurser:
Hämta källkodspaketet nvidia-texture-tools:
- [nvidia-texture-tools_2.0.8-1+dfsg-8.1.dsc]
- [nvidia-texture-tools_2.0.8-1+dfsg.orig.tar.gz]
- [nvidia-texture-tools_2.0.8-1+dfsg-8.1.debian.tar.xz]
Ansvarig:
Externa resurser:
- Hemsida [github.com]
Liknande paket:
NVIDIA Texture Tools (Binaries)
NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.
This package contains the nvidia texture tools.
Andra paket besläktade med libnvtt-bin
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- dep: libc6 (>= 2.17) [arm64]
- GNU C-bibliotek: Delade bibliotek
också ett virtuellt paket som tillhandahålls av libc6-udeb
- dep: libc6 (>= 2.4) [ej arm64]
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- dep: libgcc1 (>= 1:3.0) [amd64, arm64]
- GCC stödbibliotek
- dep: libgcc1 (>= 1:3.5) [armhf]
- dep: libgcc1 (>= 1:4.2) [i386]
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- dep: libilmbase23 (>= 2.2.1)
- several utility libraries from ILM used by OpenEXR
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- dep: libjpeg62-turbo (>= 1.3.1)
- libjpeg-turbo JPEG runtime library
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- dep: libnvtt2 (= 2.0.8-1+dfsg-8.1+b3)
- NVIDIA Texture Tools
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- dep: libopenexr23
- runtime files for the OpenEXR image library
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- dep: libpng16-16 (>= 1.6.2-1)
- PNG library - runtime (version 1.6)
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- dep: libstdc++6 (>= 5)
- GNU standardbibliotek v3 för C++
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- dep: libtiff5 (>= 4.0.3)
- Tag Image File Format (TIFF) library
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- dep: zlib1g (>= 1:1.1.4)
- Kompressionsbibliotek - körtidspaket
Hämta libnvtt-bin
Arkitektur | Version | Paketstorlek | Installerad storlek | Filer |
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amd64 | 2.0.8-1+dfsg-8.1+b3 | 28,8 kbyte | 145,0 kbyte | [filförteckning] |
arm64 | 2.0.8-1+dfsg-8.1+b3 | 27,5 kbyte | 145,0 kbyte | [filförteckning] |
armhf | 2.0.8-1+dfsg-8.1+b3 | 25,1 kbyte | 103,0 kbyte | [filförteckning] |
i386 | 2.0.8-1+dfsg-8.1+b3 | 28,4 kbyte | 119,0 kbyte | [filförteckning] |