Pakket: doomsday (1.15.8-5 en anderen)
Verwijzigingen voor doomsday
Debian bronnen:
Het bronpakket doomsday downloaden:
Beheerders:
Externe bronnen:
- Homepage [www.dengine.net]
Vergelijkbare pakketten:
enhanced version of the legendary DOOM game
The purpose of the Doomsday Engine project is to create versions of DOOM, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics.
Doomsday Engine (or deng for short) requires an IWAD to play. You can install your commercial IWADs using game-data-packager.
Andere aan doomsday gerelateerde pakketten
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- dep: doomsday-common (<< 1.15.8-5.1~)
- enhanced version of the legendary DOOM game - common files
- dep: doomsday-common (>= 1.15.8-5)
-
- dep: doomsday-data (<< 1.15.8-5.1~)
- enhanced version of the legendary DOOM game - data files
- dep: doomsday-data (>= 1.15.8-5)
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- dep: libc6 (>= 2.4)
- GNU C Bibliotheek: Gedeelde bibliotheken
Ook een virtueel pakket geboden door: libc6-udeb
-
- dep: libgcc1 (>= 1:4.2)
- GCC support bibliotheek
-
- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
-
- dep: libqt4-network (>= 4:4.6.1)
- Qt 4 network module
-
- dep: libqt4-opengl (>= 4:4.7.0~beta1)
- Qt 4 OpenGL module
-
- dep: libqtcore4 (>= 4:4.7.0~beta1)
- Qt 4 core module
-
- dep: libqtgui4 (>= 4:4.7.0~beta1)
- Qt 4 GUI module
-
- dep: libsdl2-2.0-0 (>= 2.0.7)
- Simple DirectMedia Layer
-
- dep: libsdl2-mixer-2.0-0 (>= 2.0.2)
- Mixer library for Simple DirectMedia Layer 2, libraries
-
- dep: libstdc++6 (>= 5.2)
- GNU Standard C++ Library v3
-
- rec: fluid-soundfont-gm
- Fluid (R3) General MIDI SoundFont (GM)