Paketti: doomsday (1.15.8-5 ja muut)
Links for doomsday
Debian-palvelut:
Imuroi lähdekoodipaketti doomsday:
Ylläpitäjät:
External Resources:
- Kotisivu [www.dengine.net]
Samankaltaisia paketteja:
enhanced version of the legendary DOOM game
The purpose of the Doomsday Engine project is to create versions of DOOM, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics.
Doomsday Engine (or deng for short) requires an IWAD to play. You can install your commercial IWADs using game-data-packager.
Muut pakettiin doomsday liittyvät paketit
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- dep: doomsday-common (<< 1.15.8-5.1~)
- enhanced version of the legendary DOOM game - common files
- dep: doomsday-common (>= 1.15.8-5)
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- dep: doomsday-data (<< 1.15.8-5.1~)
- enhanced version of the legendary DOOM game - data files
- dep: doomsday-data (>= 1.15.8-5)
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- dep: libc6 (>= 2.4)
- GNU-C-kirjasto: jaetut kirjastot
myös näennäispaketti, jonka toteuttaa libc6-udeb
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- dep: libgcc1 (>= 1:4.2)
- GCC:n apukirjasto
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- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
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- dep: libqt4-network (>= 4:4.6.1)
- Qt 4 network module
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- dep: libqt4-opengl (>= 4:4.7.0~beta1)
- Qt 4 OpenGL module
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- dep: libqtcore4 (>= 4:4.7.0~beta1)
- Qt 4 core module
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- dep: libqtgui4 (>= 4:4.7.0~beta1)
- Qt 4 GUI module
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- dep: libsdl2-2.0-0 (>= 2.0.7)
- Simple DirectMedia Layer
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- dep: libsdl2-mixer-2.0-0 (>= 2.0.2)
- Mixer library for Simple DirectMedia Layer 2, libraries
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- dep: libstdc++6 (>= 5.2)
- GNU standardi C++ -kirjasto, versio 3
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- rec: fluid-soundfont-gm
- Fluid (R3) General MIDI SoundFont (GM)
Imuroi doomsday
Arkkitehtuuri | Versio | Paketin koko | Koko asennettuna | Tiedostot |
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i386 | 1.15.8-5+b1 | 1,431.8 kt | 4,666.0 kt | [tiedostoluettelo] |