[ Източник: bullet ]
Пакет: libbullet-dev (3.06+dfsg-4)
Връзки за libbullet-dev
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Изтегляне на пакет-източник bullet.
Отговорници:
- Debian Games Team (Страница за QA, Пощенски архив)
- Dima Kogan (Страница за QA)
- Markus Koschany (Страница за QA)
Външни препратки:
- Начална страница [www.bulletphysics.org]
Подобни пакети:
professional 3D Game Multiphysics Library -- development files
Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics.
* Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures.
Multiphysics support including:
* Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format.
This package contains development files for Bullet.
Други пакети, свързани с libbullet-dev
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- dep: libbullet3.06 (= 3.06+dfsg-4)
- professional 3D Game Multiphysics Library
Изтегляне на libbullet-dev
Архитектура | Големина на пакета | Големина след инсталиране | Файлове |
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ppc64el | 374,9 кБ | 3 289,0 кБ | [списък на файловете] |