套件:libghc-openglraw-dev(3.2.7.0-2) [debports]
Raw binding for the OpenGL graphics system
OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import.
This package provides a library for the Haskell programming language. See http://www.haskell.org/ for more information on Haskell.
其他與 libghc-openglraw-dev 有關的套件
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- dep: libc6 (>= 2.27)
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6-udeb
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- dep: libghc-base-dev-4.10.1.0-28083
- 套件暫時不可用
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- dep: libghc-bytestring-dev-0.10.8.2-45641
- 套件暫時不可用
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- dep: libghc-containers-dev-0.5.10.2-5d0b5
- 套件暫時不可用
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- dep: libghc-fixed-dev-0.2.1.1-e6600
- 套件暫時不可用
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- dep: libghc-half-dev-0.2.2.3-20cd6
- 套件暫時不可用
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- dep: libghc-text-dev-1.2.3.0-f6bec
- 套件暫時不可用
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- dep: libghc-transformers-dev-0.5.2.0-08a0d
- 套件暫時不可用
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- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
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- dep: libgl1-mesa-dev
- transitional dummy package
- 或者 libgl-dev
- Vendor neutral GL dispatch library -- GL development files
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- dep: libgmp10
- Multiprecision arithmetic library
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- sug: libghc-openglraw-doc
- Raw binding for the OpenGL graphics system; documentation
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- sug: libghc-openglraw-prof
- Raw binding for the OpenGL graphics system; profiling libraries