套件:bzflag-client(2.4.26-1 以及其他的)
3D first person tank battle game -- client
BZFlag is a 3D multi-player multiplatform tank battle game that allows users to play against each other in a network environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score.
There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible.
This package installs the BZFlag client compatible with 2.4.x BZFlag servers.
其他與 bzflag-client 有關的套件
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- dep: bzflag-data (>= 2.4.26-1)
- 3D first person tank battle game -- data
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- dep: libc6 (>= 2.35)
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6-udeb
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- dep: libcares2 (>= 1.7.0)
- asynchronous name resolver
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- dep: libcurl3t64-gnutls (>= 7.16.2)
- easy-to-use client-side URL transfer library (GnuTLS flavour)
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- dep: libgcc-s1 (>= 3.0)
- GCC 支援函式庫
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- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
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- dep: libglew2.2 (>= 2.2.0-4+b1)
- OpenGL Extension Wrangler - runtime environment
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- dep: libglu1-mesa
- Mesa OpenGL utility library (GLU)
- 或者 libglu1
- 本虛擬套件由這些套件填實: libglu1-mesa
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- dep: libsdl2-2.0-0 (>= 2.0.12)
- Simple DirectMedia Layer
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- dep: libstdc++6 (>= 13.1)
- GNU Standard C++ Library v3
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- dep: zlib1g (>= 1:1.2.0)
- 壓縮函式庫 - 跑程式時用(runtime)
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- sug: bzflag-server
- 3D first person tank battle game -- server