[ 原始碼: doomsday ]
套件:doomsday(2.3.1+ds1-1 以及其他的)
enhanced version of the legendary DOOM game
The purpose of the Doomsday Engine project is to create versions of DOOM, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics.
Doomsday Engine (or deng for short) requires an IWAD to play. You can install your commercial IWADs using game-data-packager.
其他與 doomsday 有關的套件
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- dep: doomsday-common (<< 2.3.1+ds1-1.1~)
- enhanced version of the legendary DOOM game - common files
- dep: doomsday-common (>= 2.3.1+ds1-1)
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- dep: doomsday-data (<< 2.3.1+ds1-1.1~)
- enhanced version of the legendary DOOM game - data files
- dep: doomsday-data (>= 2.3.1+ds1-1)
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- dep: libc6 (>= 2.34)
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6-udeb
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- dep: libgcc-s1 (>= 3.4.4)
- GCC 支援函式庫
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- dep: libqt5core5t64 (>= 5.15.1)
- Qt 5 core module
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- dep: libqt5gui5t64 (>= 5.4.0)
- Qt 5 GUI module
- 或者 libqt5gui5-gles (>= 5.4.0)
- Qt 5 GUI module — OpenGL ES variant
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- dep: libqt5network5t64 (>= 5.0.2)
- Qt 5 network module
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- dep: libqt5widgets5t64 (>= 5.0.2)
- Qt 5 widgets module
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- dep: libsdl2-2.0-0 (>= 2.0.12)
- Simple DirectMedia Layer
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- dep: libsdl2-mixer-2.0-0 (>= 2.6.0)
- Mixer library for Simple DirectMedia Layer 2, libraries
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- dep: libstdc++6 (>= 11)
- GNU Standard C++ Library v3
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- rec: fluid-soundfont-gm
- Fluid (R3) General MIDI SoundFont (GM)