套件:rbdoom3bfg(1.4.0+dfsg-4) [debports]
Doom3 BFG edition game engine
RBDoom3BFG 3 is a Doom 3 BFG GPL source modification. The goal of RBDoom3BFG 3 is to bring Doom 3 BFG with the help of SDL to all suitable platforms. Bugs present in the original DOOM 3 will be fixed (when identified) without altering the original game-play.
Note, to play the original game, you'll need a copy of the game data.
The package can also be used with free map data, like the demomap from OpenTechBFG.
其他與 rbdoom3bfg 有關的套件
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- dep: libavcodec61 (>= 7:7.0)
- FFmpeg library with de/encoders for audio/video codecs - runtime files
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- dep: libavformat61 (>= 7:7.0)
- FFmpeg library with (de)muxers for multimedia containers - runtime files
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- dep: libavutil59 (>= 7:7.0)
- FFmpeg library with functions for simplifying programming - runtime files
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- dep: libc6 (>= 2.38)
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6-udeb
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- dep: libgcc-s2 (>= 4.2.1)
- GCC 支援函式庫
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- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
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- dep: libglew2.2 (>= 2.2.0-4+b2)
- OpenGL Extension Wrangler - runtime environment
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- dep: libjpeg62-turbo (>= 1.3.1)
- libjpeg-turbo JPEG runtime library
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- dep: libopenal1 (>= 1.14)
- Software implementation of the OpenAL audio API (shared library)
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- dep: libpng16-16t64 (>= 1.6.2)
- PNG library - runtime (version 1.6)
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- dep: libsdl2-2.0-0 (>= 2.0.12)
- Simple DirectMedia Layer
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- dep: libstb0t64 (>= 0.0~git20180212.15.e6afb9c)
- single-file image and audio processing libraries for C/C++
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- dep: libstdc++6 (>= 11)
- GNU Standard C++ Library v3
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- dep: libswresample5 (>= 7:7.0)
- FFmpeg library for audio resampling, rematrixing etc. - runtime files
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- dep: libswscale8 (>= 7:7.0)
- FFmpeg library for image scaling and various conversions - runtime files
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- dep: zlib1g (>= 1:1.1.4)
- 壓縮函式庫 - 跑程式時用(runtime)
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- sug: doom3bfg-data
- 套件暫時不可用
- 或者 game-data-packager
- Installer for game data files