套件:libglbinding2(2.1.1-2 以及其他的) [debports]
cross-platform C++ binding for OpenGL
glbinding leverages modern C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables.
It provides type-safe parameters, per feature API header, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as tools and examples for quick-starting your projects.
This package provides the shared libraries.
其他與 libglbinding2 有關的套件
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- dep: libc6 (>= 2.27) [riscv64]
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6-udeb
- dep: libc6 (>= 2.40) [sh4]
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- dep: libc6.1 (>= 2.27) [ia64]
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6.1-udeb
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- dep: libgcc-s1 (>= 3.0) [除 ia64]
- GCC 支援函式庫
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- dep: libgcc1 (>= 1:4.2) [ia64]
- 套件暫時不可用
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- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
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- dep: libstdc++6 (>= 12) [riscv64]
- GNU Standard C++ Library v3
- dep: libstdc++6 (>= 13.1) [sh4]
- dep: libstdc++6 (>= 6) [ia64]
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- dep: libunwind8 [ia64]
- library to determine the call-chain of a program - runtime