[ 原始碼: bullet ]
套件:libbullet-dev(3.06+dfsg-4)
professional 3D Game Multiphysics Library -- development files
Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics.
* Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures.
Multiphysics support including:
* Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format.
This package contains development files for Bullet.
其他與 libbullet-dev 有關的套件
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- dep: libbullet3.06 (= 3.06+dfsg-4)
- professional 3D Game Multiphysics Library
下載 libbullet-dev
硬體架構 | 套件大小 | 安裝後大小 | 檔案 |
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amd64 | 374。9 kB | 3,289。0 kB | [檔案列表] |
arm64 | 374。9 kB | 3,289。0 kB | [檔案列表] |
armel | 374。9 kB | 3,289。0 kB | [檔案列表] |
armhf | 374。9 kB | 3,289。0 kB | [檔案列表] |
i386 | 374。9 kB | 3,289。0 kB | [檔案列表] |
mips64el | 374。9 kB | 3,289。0 kB | [檔案列表] |
mipsel | 374。9 kB | 3,289。0 kB | [檔案列表] |
ppc64el | 374。9 kB | 3,289。0 kB | [檔案列表] |
s390x | 374。9 kB | 3,289。0 kB | [檔案列表] |