套件:trackballs(1.3.2-1)
OpenGL-based game of steering a marble through a labyrinth
Trackballs is a simple game similar to the classical game Marble Madness on the Amiga in the 80's. By steering a marble ball through a labyrinth filled with vicious hammers, pools of acid and other obstacles the player collects points. When the ball reaches the destination it continues at the next, more difficult level - unless the time runs out.
This game is not intended to be a replica of Marble Madness but rather inspired by it. The game is also highly configurable by using a scripting extension (Guile) and it provides a simple editor by which new levels can easily be created.
其他與 trackballs 有關的套件
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- dep: guile-3.0-libs
- Core Guile libraries
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- dep: libc6 (>= 2.29)
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6-udeb
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- dep: libgcc-s1 (>= 3.5)
- GCC 支援函式庫
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- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
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- dep: libsdl2-2.0-0 (>= 2.0.12+dfsg1)
- Simple DirectMedia Layer
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- dep: libsdl2-image-2.0-0 (>= 2.0.2)
- Image loading library for Simple DirectMedia Layer 2, libraries
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- dep: libsdl2-mixer-2.0-0 (>= 2.0.2)
- Mixer library for Simple DirectMedia Layer 2, libraries
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- dep: libsdl2-ttf-2.0-0 (>= 2.0.14)
- TrueType Font library for Simple DirectMedia Layer 2, libraries
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- dep: libstdc++6 (>= 5)
- GNU Standard C++ Library v3
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- dep: trackballs-data
- Data files for trackballs
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- dep: zlib1g (>= 1:1.1.4)
- 壓縮函式庫 - 跑程式時用(runtime)