[ 原始碼: glob2 ]
套件:glob2(0.9.4.4-5)
innovative Real Time Strategy game
Globulation 2 is an ongoing, multi-platform project to create innovative high-quality RTS gameplay, minimizing micro-management and assigning tasks to the units automatically. You just have to order the number of units you want for a selected task and the units will do their best to satisfy your requirements.
Glob2 can be played by a single player, through your Local Area Network, or over the Internet, thanks to the Ysagoon Online Gaming meta-server. It also features a scripting language for versatile gameplay and an integrated map editor.
其他與 glob2 有關的套件
|
|
|
|
-
- dep: glob2-data (= 0.9.4.4-5)
- innovative Real Time Strategy game - data files
-
- dep: libboost-thread1.74.0 (>= 1.74.0)
- portable C++ multi-threading
-
- dep: libc6 (>= 2.29)
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6-udeb
-
- dep: libfribidi0 (>= 0.19.2)
- Free Implementation of the Unicode BiDi algorithm
-
- dep: libgcc-s1 (>= 3.0)
- GCC 支援函式庫
-
- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
-
- dep: libglu1-mesa
- Mesa OpenGL utility library (GLU)
- 或者 libglu1
- 本虛擬套件由這些套件填實: libglu1-mesa
-
- dep: libportaudio2 (>= 19+svn20101113)
- Portable audio I/O - shared library
-
- dep: libsdl-image1.2 (>= 1.2.10)
- Image loading library for Simple DirectMedia Layer 1.2, libraries
-
- dep: libsdl-net1.2
- Network library for Simple DirectMedia Layer 1.2, libraries
-
- dep: libsdl-ttf2.0-0
- TrueType Font library for Simple DirectMedia Layer 1.2, libraries
-
- dep: libsdl1.2debian (>= 1.2.11)
- Simple DirectMedia Layer
-
- dep: libspeex1 (>= 1.2~beta3-1)
- The Speex codec runtime library
-
- dep: libstdc++6 (>= 9)
- GNU Standard C++ Library v3
-
- dep: libvorbisfile3 (>= 1.1.2)
- high-level API for Vorbis General Audio Compression Codec
-
- dep: zlib1g (>= 1:1.1.4)
- 壓縮函式庫 - 跑程式時用(runtime)