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[ 源代码: gamemode  ]

软件包:gamemode-dev(1.8.2-1)

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Optimise Linux system performance on demand (dev files)

GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.

The design has a clear-cut abstraction between the host daemon and library (gamemoded and libgamemode), and the client loaders (libgamemodeauto and gamemode_client.h) that allows for safe use without worrying about whether the daemon is installed or running. This design also means that while the host library currently relies on systemd for exchanging messages with the daemon, it's entirely possible to implement other internals that still work with the same clients.

GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is intended to be expanded beyond just CPU governor states, as there are a wealth of automation tasks one might want to apply.

This package provides the development files for gamemode.

标签: 软件开发: C 开发, 函数库, 实做语言: C, 角色: 开发用函数库

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硬件架构 软件包大小 安装后大小 文件
amd64 10.6 kB34.0 kB [文件列表]
arm64 10.6 kB34.0 kB [文件列表]
armel 10.6 kB34.0 kB [文件列表]
armhf 10.6 kB34.0 kB [文件列表]
i386 10.6 kB34.0 kB [文件列表]
mips64el 10.6 kB34.0 kB [文件列表]
ppc64el 10.6 kB34.0 kB [文件列表]
riscv64 10.6 kB34.0 kB [文件列表]
s390x 10.6 kB34.0 kB [文件列表]