[ Källkod: ioquake3 ]
Paket: ioquake3 (1.36+u20241011.cc18246+dfsg-1)
Länkar för ioquake3
Debianresurser:
Hämta källkodspaketet ioquake3:
- [ioquake3_1.36+u20241011.cc18246+dfsg-1.dsc]
- [ioquake3_1.36+u20241011.cc18246+dfsg.orig.tar.xz]
- [ioquake3_1.36+u20241011.cc18246+dfsg-1.debian.tar.xz]
Ansvariga:
Externa resurser:
- Hemsida [ioquake3.org]
Liknande paket:
Game engine for 3D first person shooter games
This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror.
This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data.
Andra paket besläktade med ioquake3
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- dep: ioquake3-server (= 1.36+u20241011.cc18246+dfsg-1)
- Engine for 3D first person shooter games - server and common files
-
- dep: libc6 (>= 2.38)
- GNU C-bibliotek: Delade bibliotek
också ett virtuellt paket som tillhandahålls av libc6-udeb
-
- dep: libcurl3t64-gnutls (>= 7.16.2)
- easy-to-use client-side URL transfer library (GnuTLS flavour)
-
- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
-
- dep: libjpeg62-turbo (>= 1.3.1)
- libjpeg-turbo JPEG runtime library
-
- dep: libopenal1 (>= 1.14)
- Software implementation of the OpenAL audio API (shared library)
-
- dep: libopus0 (>= 1.1)
- Opus codec runtime library
-
- dep: libopusfile0 (>= 0.5)
- High-level API for basic manipulation of Ogg Opus audio streams
-
- dep: libsdl2-2.0-0 (>= 2.0.12)
- Simple DirectMedia Layer
-
- dep: libvorbisfile3 (>= 1.1.2)
- high-level API for Vorbis General Audio Compression Codec
-
- dep: zlib1g (>= 1:1.1.4)
- Kompressionsbibliotek - körtidspaket
Hämta ioquake3
Arkitektur | Paketstorlek | Installerad storlek | Filer |
---|---|---|---|
armel | 1.011,8 kbyte | 3.314,0 kbyte | [filförteckning] |