Paket: doomsday (2.3.1+ds1-1 och andra)
Länkar för doomsday
Debianresurser:
Hämta källkodspaketet doomsday:
Ansvariga:
Externa resurser:
- Hemsida [www.dengine.net]
Liknande paket:
enhanced version of the legendary DOOM game
The purpose of the Doomsday Engine project is to create versions of DOOM, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics.
Doomsday Engine (or deng for short) requires an IWAD to play. You can install your commercial IWADs using game-data-packager.
Andra paket besläktade med doomsday
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- dep: doomsday-common (<< 2.3.1+ds1-1.1~)
- enhanced version of the legendary DOOM game - common files
- dep: doomsday-common (>= 2.3.1+ds1-1)
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- dep: doomsday-data (<< 2.3.1+ds1-1.1~)
- enhanced version of the legendary DOOM game - data files
- dep: doomsday-data (>= 2.3.1+ds1-1)
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- dep: libc6 (>= 2.34)
- GNU C-bibliotek: Delade bibliotek
också ett virtuellt paket som tillhandahålls av libc6-udeb
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- dep: libgcc-s1 (>= 4.2)
- GCC stödbibliotek
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- dep: libqt5core5a (>= 5.15.1)
- Qt 5 core module
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- dep: libqt5gui5 (>= 5.4.0)
- Qt 5 GUI module
- eller libqt5gui5-gles (>= 5.4.0)
- Qt 5 GUI module — OpenGL ES variant
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- dep: libqt5network5 (>= 5.0.2)
- Qt 5 network module
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- dep: libqt5widgets5 (>= 5.0.2)
- Qt 5 widgets module
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- dep: libsdl2-2.0-0 (>= 2.0.12)
- Simple DirectMedia Layer
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- dep: libsdl2-mixer-2.0-0 (>= 2.6.0)
- Mixer library for Simple DirectMedia Layer 2, libraries
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- dep: libstdc++6 (>= 11)
- GNU standardbibliotek v3 för C++
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- rec: fluid-soundfont-gm
- Fluid (R3) General MIDI SoundFont (GM)
Hämta doomsday
Arkitektur | Version | Paketstorlek | Installerad storlek | Filer |
---|---|---|---|---|
mipsel | 2.3.1+ds1-1+b2 | 1.571,1 kbyte | 7.638,0 kbyte | [filförteckning] |