Filförteckning för paketet directx-headers-dev i bookworm för arkitekturen i386

/usr/include/directx/d3d12.h
/usr/include/directx/d3d12.idl
/usr/include/directx/d3d12compatibility.h
/usr/include/directx/d3d12compatibility.idl
/usr/include/directx/d3d12sdklayers.h
/usr/include/directx/d3d12sdklayers.idl
/usr/include/directx/d3d12shader.h
/usr/include/directx/d3d12video.h
/usr/include/directx/d3d12video.idl
/usr/include/directx/d3dcommon.h
/usr/include/directx/d3dcommon.idl
/usr/include/directx/d3dx12.h
/usr/include/directx/dxcore.h
/usr/include/directx/dxcore_interface.h
/usr/include/directx/dxgicommon.h
/usr/include/directx/dxgicommon.idl
/usr/include/directx/dxgiformat.h
/usr/include/directx/dxgiformat.idl
/usr/include/dxguids/dxguids.h
/usr/include/wsl/stubs/basetsd.h
/usr/include/wsl/stubs/oaidl.h
/usr/include/wsl/stubs/ocidl.h
/usr/include/wsl/stubs/rpc.h
/usr/include/wsl/stubs/rpcndr.h
/usr/include/wsl/stubs/unknwn.h
/usr/include/wsl/stubs/unknwnbase.h
/usr/include/wsl/stubs/winapifamily.h
/usr/include/wsl/stubs/wrl/client.h
/usr/include/wsl/stubs/wrl/implements.h
/usr/include/wsl/winadapter.h
/usr/include/wsl/wrladapter.h
/usr/lib/i386-linux-gnu/libDirectX-Guids.a
/usr/lib/i386-linux-gnu/pkgconfig/DirectX-Headers.pc
/usr/share/doc/directx-headers-dev/changelog.Debian.gz
/usr/share/doc/directx-headers-dev/copyright