[ Pakiet źródłowy: castle-game-engine ]
Pakiet: castle-game-engine-doc (6.4+dfsg1-2)
Odnośniki dla castle-game-engine-doc
Zasoby systemu Debian:
- Raporty o błędach
- Developer Information
- Dziennik zmian w systemie Debian
- Informacje nt. praw autorskich
- Śledzenie łatek systemu Debian
Pobieranie pakietu źródłowego castle-game-engine:
- [castle-game-engine_6.4+dfsg1-2.dsc]
- [castle-game-engine_6.4+dfsg1.orig.tar.xz]
- [castle-game-engine_6.4+dfsg1-2.debian.tar.xz]
Opiekunowie:
- Pascal Packaging Team (Strona QA, Archiwum e-mail)
- Abou Al Montacir (Strona QA)
- Paul Gevers (Strona QA)
Zasoby zewnętrzne:
- Strona internetowa [castle-engine.sourceforge.io]
Podobne pakiety:
Castle Game Engine - Developer's Documentation
Castle Game Engine is a set of LGPL licenced libraries that are intended to ease developing 3D games with FreePascal / Lazarus.
It provides an excellent support for the VRML / X3D 3D data format. Other 3D formats are also supported.
It features many advanced graphic effects and easy to use API on top of OpenGL.
This package contains documentation.
Inne pakiety związane z castle-game-engine-doc
|
|
|
|
-
- sug: castle-game-engine-src
- Castle Game Engine - Source code for Lazarus integration
-
- sug: fp-units-castle-game-engine
- Castle Game Engine - 3D game engine for FreePascal / Lazarus
-
- sug: libjs-jquery
- JavaScript library for dynamic web applications
Pobieranie castle-game-engine-doc
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
---|---|---|---|
all | 104 231,6 KiB | 130 337,0 KiB | [lista plików] |