[ Pakiet źródłowy: bullet ]
Pakiet: libbullet-dev (3.06+dfsg-4)
Odnośniki dla libbullet-dev
Zasoby systemu Debian:
- Raporty o błędach
- Developer Information
- Dziennik zmian w systemie Debian
- Informacje nt. praw autorskich
- Śledzenie łatek systemu Debian
Pobieranie pakietu źródłowego bullet:
Opiekunowie:
Zasoby zewnętrzne:
- Strona internetowa [www.bulletphysics.org]
Podobne pakiety:
professional 3D Game Multiphysics Library -- development files
Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics.
* Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures.
Multiphysics support including:
* Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format.
This package contains development files for Bullet.
Inne pakiety związane z libbullet-dev
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- dep: libbullet3.06 (= 3.06+dfsg-4)
- professional 3D Game Multiphysics Library
Pobieranie libbullet-dev
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
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s390x | 374,9 KiB | 3 289,0 KiB | [lista plików] |