[ buster ]
[ bullseye ]
[ Bron: box2d ]
Pakket: libbox2d2.3.0 (2.3.1+ds-7)
Verwijzigingen voor libbox2d2.3.0
Debian bronnen:
Het bronpakket box2d downloaden:
Beheerders:
- Debian Games Team (QA-pagina, Mailarchief)
- Miriam Ruiz (QA-pagina)
- Barry deFreese (QA-pagina)
- Markus Koschany (QA-pagina)
Externe bronnen:
- Homepage [www.box2d.org]
Vergelijkbare pakketten:
2D physics engine
2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
Andere aan libbox2d2.3.0 gerelateerde pakketten
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- dep: libc6 (>= 2.27)
- GNU C Bibliotheek: Gedeelde bibliotheken
Ook een virtueel pakket geboden door: libc6-udeb
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- dep: libgcc-s1 (>= 3.0)
- GCC support bibliotheek
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- dep: libstdc++6 (>= 5)
- GNU Standard C++ Library v3