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Pakket: libastcenc-dev (4.2.0+ds-2)

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ASTC image compression and decompression library headers

The Adaptive Scalable Texture Compression (ASTC) format, developed by Arm® and AMD, has been adopted as an official extension to the Open GL®, OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward both in terms of image quality at a given bitrate, and in terms of the format and bitrate flexibility available to content creators. This allows more assets to use compression, often at a reduced bitrate compared to legacy formats, reducing memory bandwidth and energy consumption.

This package provides the development headers to include ASTC support in other applications.

Tags: Softwareontwikkeling: Bibliotheken, Role: Development Library

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mips64el 14,2 kB59,0 kB [overzicht]