パッケージ: libgamemodeauto0 (1.2-6)
libgamemodeauto0 に関するリンク
Debian の資源:
gamemode ソースパッケージをダウンロード:
メンテナ:
外部の資源:
- ホームページ [github.com]
類似のパッケージ:
Optimise Linux system performance on demand
GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.
The design has a clear-cut abstraction between the host daemon and library (gamemoded and libgamemode), and the client loaders (libgamemodeauto and gamemode_client.h) that allows for safe use without worrying about whether the daemon is installed or running. This design also means that while the host library currently relies on systemd for exchanging messages with the daemon, it's entirely possible to implement other internals that still work with the same clients.
GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is intended to be expanded beyond just CPU governor states, as there are a wealth of automation tasks one might want to apply.
This package provides the libgamemodeauto library.
その他の libgamemodeauto0 関連パッケージ
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- dep: libc6 (>= 2.14)
- GNU C ライブラリ: 共有ライブラリ
以下のパッケージによって提供される仮想パッケージでもあります: libc6-udeb