[ ソース: ogre-1.12 ]
パッケージ: libogre-1.12-dev (1.12.10+dfsg2-1.2)
libogre-1.12-dev に関するリンク
Debian の資源:
ogre-1.12 ソースパッケージをダウンロード:
- [ogre-1.12_1.12.10+dfsg2-1.2.dsc]
- [ogre-1.12_1.12.10+dfsg2.orig.tar.xz]
- [ogre-1.12_1.12.10+dfsg2-1.2.debian.tar.xz]
メンテナ:
- Debian Games Team (QA ページ, メールアーカイブ)
- Manuel A. Fernandez Montecelo (QA ページ)
- Simon Schmeisser (QA ページ)
外部の資源:
- ホームページ [ogre3d.org]
類似のパッケージ:
3D Object-Oriented Graphics Rendering Engine (development files)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
This package contains the headers needed to develop with OGRE.
その他の libogre-1.12-dev 関連パッケージ
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- dep: libogre1.12.10 (= 1.12.10+dfsg2-1.2)
- 3D Object-Oriented Graphics Rendering Engine (libraries)
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- sug: ogre-1.12-doc
- 3D Object-Oriented Graphics Rendering Engine (documentation)