Paquet : libopenscenegraph-dev (3.2.3+dfsg1-3)
Liens pour libopenscenegraph-dev
Ressources Debian :
- Rapports de bogues
- Developer Information
- Journal des modifications Debian
- Fichier de licence
- Suivis des correctifs pour Debian
Télécharger le paquet source openscenegraph :
- [openscenegraph_3.2.3+dfsg1-3.dsc]
- [openscenegraph_3.2.3+dfsg1.orig.tar.gz]
- [openscenegraph_3.2.3+dfsg1-3.debian.tar.xz]
Responsables :
- Loic Dachary (OuoU) (Page QA)
- Manuel A. Fernandez Montecelo (Page QA)
- Alberto Luaces Fernández (Page QA)
- Ola Lundqvist (Page QA)
Ressources externes :
- Page d'accueil [www.openscenegraph.org]
Paquets similaires :
3D scene graph, development files
A portable, high level graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality or scientific visualization. Providing an object orientated framework on top of OpenGL, it frees the developer from implementing and optimizing low level graphics calls, and provide many additional utilities for rapid development of graphics applications.
This package contains the development headers.
Autres paquets associés à libopenscenegraph-dev
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- dep: libgl1-mesa-dev
- implémentation libre de l'API OpenGL –⋅fichiers de développement GLX
- ou libgl-dev
- paquet virtuel fourni par libgl1-mesa-dev
-
- dep: libglu-dev
- paquet virtuel fourni par libglu1-mesa-dev
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- dep: libopenscenegraph100v5 (= 3.2.3+dfsg1-3)
- 3D scene graph, shared libs
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- dep: libopenthreads-dev
- Object-Oriented (OO) thread interface for C++, development files
-
- sug: openscenegraph-doc
- 3D scene graph, documentation
-
- sug: openscenegraph-examples
- 3D scene graph, examples (sources)
Télécharger libopenscenegraph-dev
Architecture | Taille du paquet | Espace occupé une fois installé | Fichiers |
---|---|---|---|
armhf | 442,8 ko | 3 745,0 ko | [liste des fichiers] |