Paquet : libglm-dev (0.9.9.8+ds-6)
Liens pour libglm-dev
Ressources Debian :
- Rapports de bogues
- Developer Information
- Journal des modifications Debian
- Fichier de licence
- Suivis des correctifs pour Debian
Télécharger le paquet source glm :
Responsables :
Ressources externes :
- Page d'accueil [glm.g-truc.net]
Paquets similaires :
C++ library for OpenGL GLSL type-based mathematics
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification.
GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++.
This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc...
This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library.
Télécharger libglm-dev
Architecture | Taille du paquet | Espace occupé une fois installé | Fichiers |
---|---|---|---|
all | 180,5 ko | 2 262,0 ko | [liste des fichiers] |