Paketti: libclansdl-1.0v5 (1.0~svn3827-7)
Links for libclansdl-1.0v5
Debian-palvelut:
Imuroi lähdekoodipaketti clanlib:
Ylläpitäjät:
- Debian Games Team (Laadunvalvontasivu, Mail Archive)
- Sam Hocevar (Laadunvalvontasivu)
- Barry deFreese (Laadunvalvontasivu)
External Resources:
- Kotisivu [www.clanlib.org]
Samankaltaisia paketteja:
SDL module for ClanLib game SDK
ClanLib delivers a platform independent interface to write games with. If a game is written with ClanLib, it should be possible to compile the game under any platform (supported by ClanLib, that is) without changing the application source code.
But ClanLib is not just a wrapper library, providing a common interface to low-level libraries such as DirectFB, DirectX, OpenGL, X11, etc. While platform independence is ClanLib's primary goal, it also tries to be a service-minded game SDK. In other words, great effort has been put into designing the API, to ensure ClanLib's ease of use - while maintaining its power.
This package contains the SDL module (clanSDL).
Muut pakettiin libclansdl-1.0v5 liittyvät paketit
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- dep: libc6 (>= 2.14) [amd64]
- GNU-C-kirjasto: jaetut kirjastot
myös näennäispaketti, jonka toteuttaa libc6-udeb
- dep: libc6 (>= 2.17) [arm64]
- dep: libc6 (>= 2.4) [armhf, i386]
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- dep: libclanapp-1.0v5 (= 1.0~svn3827-7)
- ClanLib game SDK runtime
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- dep: libgcc1 (>= 1:3.0) [ei armhf]
- GCC:n apukirjasto
- dep: libgcc1 (>= 1:3.5) [armhf]
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- dep: libsdl-gfx1.2-5 (>= 2.0.25)
- drawing and graphical effects extension for SDL
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- dep: libsdl1.2debian (>= 1.2.11)
- Simple DirectMedia Layer
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- dep: libstdc++6 (>= 5.2)
- GNU standardi C++ -kirjasto, versio 3
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- dep: zlib1g (>= 1:1.1.4)
- pakkauskirjaston ajonaikaistiedostot
Imuroi libclansdl-1.0v5
Arkkitehtuuri | Paketin koko | Koko asennettuna | Tiedostot |
---|---|---|---|
amd64 | 33.1 kt | 129.0 kt | [tiedostoluettelo] |
arm64 | 30.9 kt | 133.0 kt | [tiedostoluettelo] |
armhf | 30.1 kt | 92.0 kt | [tiedostoluettelo] |
i386 | 36.0 kt | 128.0 kt | [tiedostoluettelo] |