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[ Source: meshoptimizer  ]

Package: libmeshoptimizer-dev (0.18+dfsg-2)

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Mesh optimizing library for 3D object rendering - development headers

When a GPU renders triangle meshes, various stages of the GPU pipeline have to process vertex and index data. The efficiency of these stages depends on the data you feed to them; this library provides algorithms to help optimize meshes for these stages, as well as algorithms to reduce the mesh complexity and storage overhead.

This package provides the development headers for the library.

Tags: Software Development: Libraries, Role: Development Library

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Architecture Package Size Installed Size Files
amd64 14.6 kB84.0 kB [list of files]
arm64 14.6 kB84.0 kB [list of files]
armel 14.6 kB84.0 kB [list of files]
armhf 14.5 kB84.0 kB [list of files]
i386 14.5 kB84.0 kB [list of files]
mips64el 14.6 kB84.0 kB [list of files]
mipsel 14.5 kB84.0 kB [list of files]
ppc64el 14.6 kB84.0 kB [list of files]
s390x 14.5 kB84.0 kB [list of files]