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[ Quellcode: allegro4.4  ]

Paket: liballeggl4-dev (2:4.4.3.1-3)

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development files for the allegrogl library

This package contains the development headers for liballeggl.

AllegroGL is an Allegro add-on that allows you to use OpenGL alongside Allegro -- you use OpenGL for your rendering to the screen, and Allegro for miscellaneous tasks like gathering input, doing timers, getting cross-platform portability, loading data, and drawing your textures. So this library fills the same hole that things like glut do.

AllegroGL also automatically exposes most, if not all, OpenGL extensions available to user programs. This means you no longer have to manually load them; extension management is already done for you.

Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform.

Markierungen: Software-Entwicklung: Bibliotheken, Rolle: Entwicklungs-Bibliothek

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