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[ Source: shine  ]

Package: libshine3 (3.1.1-2 and others)

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Fixed-point MP3 encoding library - runtime files

Shine can be used to encode audio data on architectures with no floating point processing unit (FPU) at a much better rate than encoding libraries implemented using floating-point arithmetic.

This package contains the files needed to run a program compiled using Shine.

Other Packages Related to libshine3

  • depends
  • recommends
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  • enhances

Download libshine3

Download for all available architectures
Architecture Version Package Size Installed Size Files
alpha (unofficial port) 3.1.1-2 27.2 kB69.0 kB [list of files]
amd64 3.1.1-2+b2 22.6 kB61.0 kB [list of files]
arm64 3.1.1-2+b2 24.0 kB85.0 kB [list of files]
armel 3.1.1-2+b2 22.1 kB60.0 kB [list of files]
armhf 3.1.1-2+b2 20.4 kB52.0 kB [list of files]
hppa (unofficial port) 3.1.1-2+b1 29.1 kB69.0 kB [list of files]
i386 3.1.1-2+b2 22.2 kB64.0 kB [list of files]
ia64 (unofficial port) 3.1.1-2 36.0 kB94.0 kB [list of files]
m68k (unofficial port) 3.1.1-2+b1 21.6 kB60.0 kB [list of files]
mips64el 3.1.1-2+b2 25.5 kB86.0 kB [list of files]
ppc64 (unofficial port) 3.1.1-2+b1 27.7 kB85.0 kB [list of files]
ppc64el 3.1.1-2+b2 27.8 kB85.0 kB [list of files]
riscv64 3.1.1-2+b2 25.4 kB57.0 kB [list of files]
s390x 3.1.1-2+b2 27.5 kB81.0 kB [list of files]
sh4 (unofficial port) 3.1.1-2+b1 24.4 kB84.0 kB [list of files]
sparc64 (unofficial port) 3.1.1-2+b1 23.0 kB1,045.0 kB [list of files]
x32 (unofficial port) 3.1.1-2+b1 22.7 kB64.0 kB [list of files]